diff --git a/resources/glyphEditor.html b/resources/glyphEditor.html
index d234be3dc5a8263923a7eb089124cbe1c5e4d76a..62e9d25d1a026a0fc0160b91cd1330dbb4184b4a 100644
--- a/resources/glyphEditor.html
+++ b/resources/glyphEditor.html
@@ -104,16 +104,16 @@ SOFTWARE.
           <td width="75%" rowspan="5">
             <textarea id="inputText" placeholder="Or paste a char array font definition here">
 const char My_Font[] PROGMEM = {
-  0xa, // Width: 10
-  0xd, // Height: 13
-  0x1, // First char: 1
-  0x2, // Number of chars: 2
-  // Jump table:
-  0x0, 0x0, 0x14, 0xa,
-  0x0, 0x14, 0x14, 0xa,
+  0x0A, // Width: 10
+  0x0D, // Height: 13
+  0x01, // First char: 1
+  0x02, // Number of chars: 2
+  // Jump Table:
+  0x00, 0x00, 0x13, 0x0A, // 1
+  0x00, 0x13, 0x14, 0x0A, // 2
   // Font Data:
-  0x80,0x1f,0x80,0x10,0x80,0x1f,0x80,0x10,0x80,0x1f,0x80,0x10,0x80,0x1f,0x80,0x10,0x80,0x1f,0x0,0x6,
-  0x0,0x60,0x0,0x5c,0x80,0x43,0x60,0x40,0x98,0x57,0x98,0x57,0x60,0x40,0x80,0x43,0x0,0x5c,0x0,0x60,
+  0xF0, 0x03, 0x10, 0x02, 0xF0, 0x03, 0x10, 0x02, 0xF0, 0x03, 0x10, 0x02, 0xF0, 0x03, 0x10, 0x02, 0xF0, 0x03, 0xC0, // 1
+  0x00, 0x0C, 0x80, 0x0B, 0x70, 0x08, 0x0C, 0x08, 0xF3, 0x0A, 0xF3, 0x0A, 0x0C, 0x08, 0x70, 0x08, 0x80, 0x0B, 0x00, 0x0C, // 2
 };              
             </textarea></td>
         </tr>
@@ -155,8 +155,7 @@ const char My_Font[] PROGMEM = {
         constructor() {
           this.height = parseInt(document.getElementById('height').value);
           this.width = parseInt(document.getElementById('width').value);
-          let firstCharCode = parseInt(document.getElementById('code').value);
-          this.currentCharCode = firstCharCode;
+          this.currentCharCode = parseInt(document.getElementById('code').value);
           this.fontContainer = document.getElementById('chars');
           this.bytesForHeight = (1 + ((this.height - 1) >> 3));  // number of bytes needed for this font height
           document.body.className = "started";
@@ -184,7 +183,7 @@ const char My_Font[] PROGMEM = {
           // If data is provided, decode it to pixel initialization friendly structure
           let pixelInit = [];
           if (charData && charData.length) {
-            // charData byte count needs to be a multiple of bytesForHeight. End bytes with value 0 may have been stripped
+            // charData byte count needs to be a multiple of bytesForHeight. End bytes with value 0 may have been trimmed
             let missingBytes = charData.length % this.bytesForHeight;
             for(let b = 0; b < missingBytes ; b++) {
               charData.push(0);
@@ -204,8 +203,8 @@ const char My_Font[] PROGMEM = {
                   mask = mask >> 1;
                 }
               }
-              pixelRow.splice(this.height +1);
-              // Font.output('data', pixelRow);
+              pixelRow.splice(0, pixelRow.length - this.height);
+              //Font.output('data', pixelRow);
               pixelInit.push(pixelRow.reverse());
             }
           }
@@ -290,17 +289,16 @@ const char My_Font[] PROGMEM = {
                 let pixelState = rows[r].children[col].className;
                 bits += (pixelState === 'on' ? '1': '0');           
               }
-              
               // Need to complete missing bits to have a sizeof byte multiple number of bits
               for(let b = 0; b < bits2add; b++) {
-                bits +=  '0';
+                bits =  '0' + bits;
               }
               // Font.output('data', `  // ${bits}`);  // Debugging help: rotated bitmap
 
               // read bytes from the end
               for(let b = bits.length - 1; b >= 7; b -= 8) {
-                //Font.output('data', `  // ${bits.substring(b-7, b)}`);  // Debugging help: rotated bitmap
-                let byte = parseInt(bits.substring(b-8, b), 2);
+                //Font.output('data', `  // ${bits.substr(b-7, 8)}`);  // Debugging help: rotated bitmap
+                let byte = parseInt(bits.substr(b-7, 8), 2);
                 if (byte != 0) {
                   notZero = true;
                 }