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Daniel Eichhorn authoredDaniel Eichhorn authored
SSD1306.h 6.86 KiB
/**
* The MIT License (MIT)
*
* Copyright (c) 2016 by Daniel Eichhorn
* Copyright (c) 2016 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Credits for parts of this code go to Mike Rankin. Thank you so much for sharing!
*/
#pragma once
#include <Arduino.h>
#include <Wire.h>
#include "SSD1306Fonts.h"
//#define DEBUG_SSD1306(...) Serial.printf( __VA_ARGS__ )
#ifndef DEBUG_SSD1306
#define DEBUG_SSD1306(...)
#endif
// Use DOUBLE BUFFERING by default
#ifndef SSD1306_REDUCE_MEMORY
#define SSD1306_DOUBLE_BUFFER
#endif
// Display settings
#define DISPLAY_WIDTH 128
#define DISPLAY_HEIGHT 64
#define DISPLAY_BUFFER_SIZE 1024
// Header Values
#define JUMPTABLE_BYTES 4
#define JUMPTABLE_LSB 1
#define JUMPTABLE_SIZE 2
#define JUMPTABLE_WIDTH 3
#define JUMPTABLE_START 4
#define WIDTH_POS 0
#define HEIGHT_POS 1
#define FIRST_CHAR_POS 2
#define CHAR_NUM_POS 3
// Display commands
#define CHARGEPUMP 0x8D
#define COLUMNADDR 0x21
#define COMSCANDEC 0xC8
#define COMSCANINC 0xC0
#define DISPLAYALLON 0xA5
#define DISPLAYALLON_RESUME 0xA4
#define DISPLAYOFF 0xAE
#define DISPLAYON 0xAF
#define EXTERNALVCC 0x1
#define INVERTDISPLAY 0xA7
#define MEMORYMODE 0x20
#define NORMALDISPLAY 0xA6
#define PAGEADDR 0x22
#define SEGREMAP 0xA0
#define SETCOMPINS 0xDA
#define SETCONTRAST 0x81
#define SETDISPLAYCLOCKDIV 0xD5
#define SETDISPLAYOFFSET 0xD3
#define SETHIGHCOLUMN 0x10
#define SETLOWCOLUMN 0x00
#define SETMULTIPLEX 0xA8
#define SETPRECHARGE 0xD9
#define SETSEGMENTREMAP 0xA1
#define SETSTARTLINE 0x40
#define SETVCOMDETECT 0xDB
#define SWITCHCAPVCC 0x2
enum SSD1306_COLOR {
BLACK = 0,
WHITE = 1,
INVERSE = 2
};
enum SSD1306_TEXT_ALIGNMENT {
TEXT_ALIGN_LEFT = 0,
TEXT_ALIGN_RIGHT = 1,
TEXT_ALIGN_CENTER = 2,
TEXT_ALIGN_CENTER_BOTH = 3
};
class SSD1306 {
private:
uint8_t i2cAddress;
uint8_t sda;
uint8_t sdc;
uint8_t *buffer;
#ifdef SSD1306_DOUBLE_BUFFER
uint8_t *buffer_back;
#endif
SSD1306_TEXT_ALIGNMENT textAlignment = TEXT_ALIGN_LEFT;
SSD1306_COLOR color = WHITE;
const char *fontData = ArialMT_Plain_10;
// Send a command to the display (low level function)
void sendCommand(unsigned char com);
// Send all the init commands
void sendInitCommands(void);
// converts utf8 characters to extended ascii
byte utf8ascii(byte ascii);
char* utf8ascii(String s);
void drawInternal(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const char *data, uint16_t offset, uint16_t bytesInData) __attribute__((always_inline));
void drawStringInternal(int16_t xMove, int16_t yMove, char* text, uint16_t textLength, uint16_t textWidth);
public:
// Create the display object connected to pin sda and sdc
SSD1306(uint8_t i2cAddress, uint8_t sda, uint8_t sdc);
// Initialize the display
bool init();
// Free the memory used by the display
void end();
// Cycle through the initialization
void resetDisplay(void);
// Connect again to the display through I2C
void reconnect(void);
/* Drawing functions */
// Sets the color of all pixel operations
void setColor(SSD1306_COLOR color);
// Draw a pixel at given position
void setPixel(int16_t x, int16_t y);
// Draw the border of a rectangle at the given location
void drawRect(int16_t x, int16_t y, int16_t width, int16_t height);
// Fill the rectangle
void fillRect(int16_t x, int16_t y, int16_t width, int16_t height);
// Draw the border of a circle
void drawCircle(int16_t x, int16_t y, int16_t radius);
// Fill circle
void fillCircle(int16_t x, int16_t y, int16_t radius);
// Draw a line horizontally
void drawHorizontalLine(int16_t x, int16_t y, int16_t length);
// Draw a lin vertically
void drawVerticalLine(int16_t x, int16_t y, int16_t length);
/**
* Draws a rounded progress bar with the outer dimensions given by width and height.
*/
void drawProgressBar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t progress);
// Draw a bitmap in the internal image format
void drawFastImage(int16_t x, int16_t y, int16_t width, int16_t height, const char *image);
// Draw a XBM
void drawXbm(int16_t x, int16_t y, int16_t width, int16_t height, const char *xbm);
/* Text functions */
// Draws a string at the given location
void drawString(int16_t x, int16_t y, String text);
// Draws a String with a maximum width at the given location.
// If the given String is wider than the specified width
// The text will be wrapped to the next line at a space or dash
void drawStringMaxWidth(int16_t x, int16_t y, uint16_t maxLineWidth, String text);
// Returns the width of the const char* with the current
// font settings
uint16_t getStringWidth(const char* text, uint16_t length);
// Convencience method for the const char version
uint16_t getStringWidth(String text);
// Specifies relative to which anchor point
// the text is rendered. Available constants:
// TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT, TEXT_ALIGN_CENTER_BOTH
void setTextAlignment(SSD1306_TEXT_ALIGNMENT textAlignment);
// Sets the current font. Available default fonts
// ArialMT_Plain_10, ArialMT_Plain_16, ArialMT_Plain_24
void setFont(const char *fontData);
/* Display functions */
// Turn the display on
void displayOn(void);
// Turn the display offs
void displayOff(void);
// Inverted display mode
void invertDisplay(void);
// Normal display mode
void normalDisplay(void);
// Set display contrast
void setContrast(char contrast);
// Turn the display upside down
void flipScreenVertically();
// Write the buffer to the display memory
void display(void);
// Clear the local pixel buffer
void clear(void);
};